Crane Down: The feeling of falling into the characters world.
Crane Up: Gives a feeling on how small the character is.
Crane High-Low Angle: Makes the character seem powerful or independent.
Hand-Held: Gives the sense of fear or uneasiness of the character.
Quick Pan: Reveals the danger or a problem the character will have to overcome.
Quick Push-In: Gives a quick emotion of surprise.
Slow Dolly In: Creates tension between the character and the environment.
Slow Dolly Out: Gives a sense of lost in the environment.
Dolly Across: Gives a tense of action across the screen. (Reveals to change the emotion).
Glidecam: A sense of epicness or dreamlike.
GlideCam 360 View: A sense of something is coming or in the presence of the scene.
Zolly: Overwhelming emotional feel of the character.