Friday, October 4, 2019

Camera Movement

Crane Down: The feeling of falling into the characters world.

Crane Up: Gives a feeling on how small the character is.

Crane High-Low Angle: Makes the character seem powerful or independent.

Hand-Held: Gives the sense of fear or uneasiness of the character.

Quick Pan: Reveals the danger or a problem the character will have to overcome.

Quick Push-In: Gives a quick emotion of surprise.

Slow Dolly In: Creates tension between the character and the environment.

Slow Dolly Out: Gives a sense of lost in the environment.

Dolly Across: Gives a tense of action across the screen. (Reveals to change the emotion).

Glidecam: A sense of epicness or dreamlike.

GlideCam 360 View: A sense of something is coming or in the presence of the scene.

Zolly: Overwhelming emotional feel of the character.





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